Blender got it: Solidify-Modifier
Yep- everybody was waiting for this feature!
Now it is possible to shutter objects with blenders explode-modifer and give the parts a 3rd dimension!
Next Steps we would need:
- Texture-Controled/randomized fragmentation-script
- GameEngine- or PhysX(Nvidia)-Based Partice-Collision
—> Maybe Farsthary´s SPH-Fluid-Development will solve this
- Advanced Control of shattering (by impact, explode, glue effects)
Here my trys in Blender 2.5 ALPHA-release:

